Friday, April 18, 2014

Trailer.

Coming down to the last week of school, I volunteered to the teaser/trailer for the game. I'm really excited to work on it and make our game look good :)

Accepted!

They accepted our game! Yay! I'm not sure how the process works after this but it's so exciting!

Rejected, Again.

We got rejected again. The mirroring wasn't clear enough. Let's try again.

Rejected.

Our game got rejected, we think because the loading time was too long. But their message was super unclear. The programmers and looking into deleting/making the load time more efficient.

Last minute changes

We were only able to complete 20 levels and we decided to bag the rest. We need to start thinking about sending our game in to get published. I helped Teresa put together the credit screen and some other last minute changes. We submitted at the end of this week and we are waiting a reply.

End of the line

Some of the programers are concerned about the medium in which our game will be released. They want it to be PC compatible. So they have been trying to work out all the bugs and prevent it from crashing when you accidentally draw a mirror over yourself. I continue to make levels, it turns out the levels I had made before didn't work because I was implementing the ropes the wrong direction. So I'm redoing those.

More Name Drama

It seems like no one is happy with the name, so we have decided to change the name again. This time it will probably be Reflect It. Let's see how long that lasts.